Chess engines, or computer programs built to play chess, outperform even the best human players. Kaushikan and Park investigate the inner workings of these chess engines by studying popular chess engines' evaluations of which side of a chess match is most likely to win, and how this is affected by the number of pieces and controlled squares on each side.
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Augmented Reality Chess Analyzer (ARChessAnalyzer): In-Device Inference of Physical Chess Game Positions through Board Segmentation and Piece Recognition using Convolutional Neural Networks
In this study the authors develop an app for faster chess game entry method to help chess learners improve their game. This culminated in the Augmented Reality Chess Analyzer (ARChessAnalyzer) which uses traditional image and vision techniques for chess board recognition and Convolutional Neural Networks (CNN) for chess piece recognition.
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