Browse Articles

The impact of COVID-19 quarantine on physical activities in Basra, Iraq: A cross-sectional study

Al Saeedi et al. | Aug 30, 2022

The impact of COVID-19 quarantine on physical activities in Basra, Iraq: A cross-sectional study

As the COVID-19 pandemic continues, the authors noticed a change in the physical activity of many people, as well as a change in the type of physical activity they practice. Here, the authors used a cross-sectional survey of 150 participants from the province of Basra in Iraq. They found an overall decrease in the number of days of physical activity for participants along with an increasing proportion of at-home exercises compared to other activities that are performed inside sports clubs during the pandemic.

Read More...

Impact of salinity and phosphorus on growth of Phaseolus Vulgaris inoculated with Arbuscular Mycorrhizal Fungi

Matanachai et al. | Jun 16, 2022

Impact of salinity and phosphorus on growth of <em>Phaseolus Vulgaris</em> inoculated with Arbuscular Mycorrhizal Fungi

Here, recognizing a declining supply of rock phosphate, as well as its role in crop fertilization, the authors investigated a fungus that forms a symbiotic relationship with many crops. They found that symbiosis between the fungus and common bean plant increased the affinity of the plant towards absorbing nutrients as evidenced by lower root-to-shoot ratios in beans planted in soil with various concentrations of phosphorous and salinity.

Read More...

How Ya Doin'? with COVID-19

Kung et al. | Dec 02, 2021

How Ya Doin'? with COVID-19

In this study, the authors survey students and adults about how the COVID-19 pandemic has impacted their sleep patterns, eating habits, mood, physical activity, and screen time.

Read More...

Reimagize – a digital card-based roleplaying game to improve adolescent girls’ body image

Kumar et al. | Oct 04, 2021

Reimagize – a digital card-based roleplaying game to improve adolescent girls’ body image

Reimagize, a role-playing with decision-making, was conjured, implementing social psychological concepts like counter-stereotyping and perspective-taking. As the game works implicitly to influence body image, it even counters image issues beyond personal body dissatisfaction. This study explored whether a digital role-playing card game, incorporating some of the most common prejudices of body image (like size prejudice, prejudices from the media, etc.) as identified by a digital survey/questionnaire completed by Indian girls aged 11-21, could counter these issues and reduce personal body dissatisfaction.

Read More...