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Depression detection in social media text: leveraging machine learning for effective screening

Shin et al. | Mar 25, 2025

Depression detection in social media text: leveraging machine learning for effective screening

Depression affects millions globally, yet identifying symptoms remains challenging. This study explored detecting depression-related patterns in social media texts using natural language processing and machine learning algorithms, including decision trees and random forests. Our findings suggest that analyzing online text activity can serve as a viable method for screening mental disorders, potentially improving diagnosis accuracy by incorporating both physical and psychological indicators.

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The effect of the pandemic on the behavior of junior high school students

Kong Grisius et al. | May 01, 2023

The effect of the pandemic on the behavior of junior high school students
Image credit: Chris Montgomery

Here, seeking to understand how the COVID-19 pandemic affected the social interactions of junior high school students, the authors surveyed students, teachers, and parents. Contrary to their initial hypotheses, the authors found positive correlation between increased virtual contact during social isolation and in-person conflict and disregard for social norms after the pandemic. While the authors identified the limitations of their study, they suggest that further research into the effect of online interactions is becoming increasingly important.

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An explainable model for content moderation

Cao et al. | Aug 16, 2023

An explainable model for content moderation

The authors looked at the ability of machine learning algorithms to interpret language given their increasing use in moderating content on social media. Using an explainable model they were able to achieve 81% accuracy in detecting fake vs. real news based on language of posts alone.

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Reimagize – a digital card-based roleplaying game to improve adolescent girls’ body image

Kumar et al. | Oct 04, 2021

Reimagize – a digital card-based roleplaying game to improve adolescent girls’ body image

Reimagize, a role-playing with decision-making, was conjured, implementing social psychological concepts like counter-stereotyping and perspective-taking. As the game works implicitly to influence body image, it even counters image issues beyond personal body dissatisfaction. This study explored whether a digital role-playing card game, incorporating some of the most common prejudices of body image (like size prejudice, prejudices from the media, etc.) as identified by a digital survey/questionnaire completed by Indian girls aged 11-21, could counter these issues and reduce personal body dissatisfaction.

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